The Trainees are on a mission to play top-secret spy games in Chuggington but their sleuthing missions turn into wild shenanigans!\nSource: CBeebies
Series 6: 16. Chug Patrol, Out Of Control
Wilson struggles at being a good chief when he puts together his own Junior Chug Patrol Crew with Zephie, Piper and Hoot & Toot.\n
Series 6: 8. Glow Koko
When Mtambo takes Koko, Piper and Hodge on a night tour through Safari Park, Koko discovers a new world of Chuggington that glows in the dark. \n
Series 6: 7. The Extra Mile
Detective Brewster works to help Wilson find Koko’s award ribbon that Wilson secretly borrowed and then lost! Will they be able to find Koko’s award before she finds ...
Series 6: 6. The Old-fashioned Way
Koko has Old Puffer Pete feeling like his old ways are methodical and too slow. Does Old Puffer Pete have what it takes to save the day when an ice cream emergency strikes and n ...
Series 6: 5. Frostini's True Calling
When a fancy new ice cream machine comes to Chuggington, Frostini feels left behind and goes in search of his true passion. \n
Series 6: 15. The Fast, The Strong, And The Wilson
Wilson goes for the gold to find out what he’s best at as all of Chuggington is celebrating and competing in the Chuggtastic Games! \n
Series 6 Specials: 2. Celebrate Chuggington Special
It's time for a brand new holiday in the great big world of trains - Chuggington Day! The trainees embark on an adventure to remember, including a scavenger hunt and a ques ...
Series 6: 14. The Mighty Koko
Koko gets a hydraulic power booster upgrade to make her super strong. Her newfound strength brings disastrous consequences for Chuggington.\n
Series 6: 13. Piperactive
Piper loves to play! But when the Trainees are given a job to do, playtime is cut short. Can Wilson, Koko and Brewster get Piper to put a pause on playtime in order to make thei ...
Series 6: 4. Wild Safari Park
Mtambo enlist Wilson's help to feed the animals at Safari Park. Now if only Wilson could remember what food to feed which animal! With Koko and Brewster's help, Wilson ...
Series 4: 13. High-rise Rescue
Series 6: 39. Reachin' Rosa
During a game of Chuggball, the trainees discover Rosa has a talent for reaching high, and they put her crane to practice doing odd jobs around Chuggington. But Rosa is out to p ...
Series 6: 35. Piper's City Safari
When Safari Park is closed for the day, Koko, Wilson and Brewster give Piper a surprise tour and discover all the exotic wildlife right in their own backyard.\n
Series 6: 2. My Hero
When Brewster’s hero can’t make it for Hero Day, he and Zephie set off on their own hero duty and learn what makes a real hero along the way. \n
Series 6: 19. Odd Train Out
Zephie, Wilson and Brewster compete to be Koko's partner in a relay race. \n
Series 6: 41. The Zephie Express
Zephie attaches to a turbo car in an attempt to be faster than Koko. She is hoping to get her best friend Lori's attention. Only problem with speed is not knowing how to sl ...
Series 6: 37. Gold Rush
The trainees find a gold nugget and dream of ways to spend their riches. \n
Series 5: 1. First Responder Calley
Series 3 - Chug-o-flage
Children's animation in which the trains talk, think and don't need drivers. The trainees are doing their advanced safari training.