The Spuds visit Betty's sister Aunty Barbara on her farm.
It is Anna's birthday and the Spuds have planned a seaside picnic.
Dave and his friends are locked in school overnight and find that they are not alone...
It's Grim Fest, the annual festival at Grimsby Heights, and the Spuds are running it.
Lil Sue asks Dave to 'pet sit' her flea Mr Grumps, but Fuzzypeg eats the little fella.
Dave and his friends are enlisted as cheerleaders for their school sports team.
Zombie Katie's life force leaves her body after an accident with one of Gran's sweets.
When Dave leaves his pancake on the 'grumpy' side, an adventure on the flipside awaits...
Dave and his friends are assigned by school with an animal each to look after overnight.
The Spuds show off Betty and George's new bed by taking it for a spin around the town.
Dave uses a magnet to search for treasure but ends up attracting all of the town's metal.
Dave swallows an apple pip, turns into a tree, and learns about the importance of nature.
Dave's lazy day of doing nothing is ruined when the town sees an uprising of their pants!
The Spuds join Betty on a work trip across America.
The Spuds have a surprising day out on a desert island.
Dave and Anna nurse a poorly polluted cloud back to health and teach it how to fly again.
Dave is sick of following his mum and dad's rules, so he turns himself into an old man.
Dave orders a water pistol with his birthday money but is sent a Happy Sparkle unicorn.
Grimsby is putting on its annual community play and Anna wants the role of princess.
Dave has a bad day and tells a news reporter that Grimsby is rubbish.
School puts Dave on a work placement with his dad at the local dump.
Dave helps a local old lady called Tanya, who rewards him with a sausage.
Dave's test of a weathervane that he made leads to Gran being struck by lightning.
Betty gives Dave a bad haircut ahead of the annual community disco.
Anna and Dave are building a toy sloth. only for it to grow out of control.
Dave accidentally rips the fabric of space - soon time is jumping around...
Dave's pet goldfish returns from the dead to wreak havoc.
Dave is thrilled when he wins an electronic home help device called Barry.
In a quest to raise money for a new set of wheels, Dave lands himself with a delivery job.
Anna is training to be a magician with Dave as her helpful assistant.
Dave and his friend Robert Robot must catch a meteor heading for Grimsby.
Dave finds a handheld computer game at the dump which offends his friend Zombie Katie.
Dave and his friends embark on a school trip along a canal and awaken a monster.
Dave stumbles across a mermaid who takes up residence in the Spuds' bathtub.
Dave and his friends get lost on a school orienteering exercise.
Gran is sentenced to a stay in an old people's home.
Dave is practising for Grimsby's Grimmest Face competition.
Gran buys a new loo which looks strikingly similar to the Chaos Toilet.
Dave enters Fuzzypeg into a competition to become the face of a brand of dog food.
Dave and his friend Zombie Katie go on an expedition where they meet the Beast of Grimsby.
Gran sits in front of the television for so long that she eventually turns into a moth.
George takes Dave on an adventure camping, but Dave isn't sure it's a great idea.
The Spuds take the camper van on holiday, and end up at the bottom of the sea.
It's the biggest sporting event in Grimsby - the bog roll roll.
Gran accidentally wins a board game as a Bingo prize.
Summer rears its hot, cheeky head in Grimsby but Dave has a way to keep the flat cool.
Dave wants Fuzzypeg to smell better, and for Gran to be nicer.
Anna is practising for the school cycling test and is good at it. Dave isn't.
Dave's first plane journey doesn't go to plan when the air pressure goes to his head.
Dave gets a girlfriend who turns out to be an alien.
Gran needs new teeth. Probably not wise to nab a set found on the side of the road though.
Dave wants to learn to play the drums at school, but is given the recorder.
Dave loses Gran after being instructed to keep an eye on her.
Dave and Fuzzypeg the dog get dirty playing at the local dump.
The Spuds don't care about a carbon footprint, since George has a haul of electronics.
George adapts the spin cycle of the washing machine causing a black hole.
Dave needs a new coat, and luckily Gran knows of one going spare.
George finds a computer called Val but Val has a mind of her own.
Dave demands to go on a foreign exchange. He soon finds himself headed for a trip.
George wins tickets to the local stately home. It's not before long they try the maze.
Dave is given a bulb to grow. Popping it in his lunch box, it isn't long until it grows.
When Betty insists Dave finds a hobby, he takes up treasure hunting.
Fuzzypeg eats the Spuds' fish supper and Dave has to catch another.
Dave rescues an endangered donkey from the docks.