Oswald must learn everything he can about the Mobile Unit van before an important interview.Source: CBBC
Series 3: 10. Jeremy
The Mobile Unit is accidentally locked out of their van.
Series 3: 23. Odd In 60 Seconds
The Mobile Unit is called to Odd Squad’s top-secret security facility.
Series 3: 22. Music Of Sound, Part 2
The Mobile Unit must convince Soundcheck to get back together again.
Series 3: 9. Orla's Birthday
Omar and Oswald search for the perfect gifts for Orla’s 500th birthday.
Series 3: 21. Music Of Sound, Part 1
Series 3: 20. Slow Your Roll, Part 2
A mysterious villain named The Shadow takes control of the Mobile Unit van.
Series 3: 7. Running On Empty, Part 1
The Mobile Unit must return a blob to London, but their van has run into trouble.
Series 3: 8. Running On Empty, Part 2
Series 3: 19. Slow Your Roll, Part 1
Series 3: 18. Into The Odd Woods
Omar catches a case of Clown-i-tosis.
Series 2: 22. A Job Well Undone
The Odd Squad investigates strange events. The agents compete to win Agents of the Month.
Series 2: 1. The Movie
When a group of adults run Odd Squad out of business, the agents are forced to become regular kids again.
Series 2: 55. Safe House In The Woods
The Odd Squad investigates strange events. Owen and new recruit Ozlyn wait out a storm while transporting a creature.
Series 3: 28. It’s Not Easy Being Chill
An agent-in-training visits the Mobile Unit.
Series 2: 38. Problem Partners
The Odd Squad investigates strange events. The agents are called in to help when Ohlm and Orchid have problems working together.
Series 3: 24. Villain Networking
The Shadow tries to convince villains to join her Villain Network.
Series 2: 62. Total Zeroes
Ms O tells Olympia and Otis a story about a famous villain duo.\n\nCurriculum: Adding, subtracting and multiplying by zero.
Series 2: 53. Villains In Need Are Villains Indeed
The Odd Squad investigates strange events. Odd Squad and Villains work together to stop a giant robot.
Series 2: 6. Failure To Lunch
The Odd Squad investigates strange events. When the agents go to lunch, they struggle to relax and to ignore the oddness.